Monday, March 27, 2006
You'll just have to wait.
Monday, March 20, 2006
Hey its another Update, Could this be the last?
Ok on to the animation. I have tried everything that I can possible think of and spent hours trying to make each ball work how I want them to be. I have been stairing at this damn screen so long that I am pretty sure I am missing things that are wrong. Any ideas?
Sunday, March 19, 2006
Yes it is another Ball Update.
Saturday, March 18, 2006
Hey what do you know another Update.
Ball Animation update.
Friday, March 17, 2006
Ball Animation01
My Bike Video
PS. You'll probly not be able to read the text and the video may play really fast in part because I had to compress it and the compressor I used was annoying in the fact it took curtain areas speed them up.
Tuesday, March 14, 2006
Whale FIN!
Friday, March 10, 2006
Ah... Never mind.
Is it me or does my blog not like me?
Tuesday, March 07, 2006
Good Morning Fransico!
Me and Windsor were able to figure out a bit of the lighting stuff but it still is not as good as this:
click above for movie.
I'll ask Gram when I get the chance, but for now it looks pretty good and murky :) At least that is my opinion, thought it is a pain in the ass to render. Have fun in nice warm Mexico :P
Saturday, March 04, 2006
I guess great thinkers think alike...
For a class assignment we were to think up of game ideas and then right a High Concept about them. Well for those of you that truly know me I always go a bit beyond when it comes to creating things that I really want to make.
Anyways to get to the point I thought up a game design for an evolution game called: Evolution of Life Online (E.L.O) that would be totally intense. The world's ocean would be your play-ground at first as a little cell organism. From there you would evolve further to the point were you would be more then just small organism to a fish, insect or other water creature. You would soon leave the water and the world would be yours to survive on. Within time you would evolve to the point of an intelligent being and gain technology to the point were you would leave your world to explore and populate others. Moving form the solar system to galaxy and further in to the universe you would encounter other players and their galaxies, solar system and planets. There you would befriend or give war.
The intensity of the world is nothing when it comes to creature customization. This is the key element of the game. As you evolve you change the world around you because of your choices of survival. The very way you look, move, act, attack and defend well determine if your species will survive.
Cutting to closer to the point my friend who I have asked to review my game concept and other information found this:
Spore by: Maxis Entertainment, produced by EA. Visit Spore's Main Website to learn more.
As you well see from the video is an almost completed version of the game I have imagined, though they do not reveal everything my game in words was pretty much the same but with a few slight twists. For example my game was more RPG orientated while theirs near the end is more RTS/Sims orientated.
Need less to say I think this game well rock! Though it is crummy that I couldn't design it :( but then again who knows what the future well bring.